The ICONIC event has come to a close. A unique variation of the MICC event to highlight the Cultural and Creative Industries sector in professional circles as well as for the general public. Read more for an overview!
Exclusive: the Arcane marathon!As part of the ICONIC event, Montpellier Métropole launched an exclusive action by inviting the general public to discover the first season of Arcane. Now celebrating its first anniversary, the successful series based on League of Legends, is produced by Riot Game and created partly in Montpellier by Fortiche Production.
Nearly 50 Fortiche employees who participated in creating the series in the company’s Montpellier studio were present. They were not about to miss this exceptional projection on a large screen!
GaCha 2022: “A wonderful jumble of collective emulation and overflowing imagination!”Ubisoft GaCha is the most anticipated Game Jam in France! The goal for students is to produce a video game... in 3 days!
For its 7th edition of the event, this video game development competition was open to 70 participating students. Comprised of professionals from Ubisoft Montpellier, the jury assisted teams during the competition, which featured the presence of the concept’s founders Alexis Jolis Desautels and Kaermack Polewska, who joined the event straight from Montreal to challenge French video game students, alongside other members of the jury.
On November 28, winners took home the GaCha trophy and over 3,000 euros in prizes.
Congratulations to the winning team, which convinced the jury with the originality and completeness of its game – a story about a vengeful steak attacking fox chefs!
Don’t miss the 10th anniversary in 2023!
For professionals: major names shining the spotlight on the sector!Two full days were reserved for CCI professionals at the Corum Conference Center to get together, talk, and share ideas.
ICONIC Conf, ICONIC Duos, ICONIC Talks: three high points where big names from animation, television, cinema, video game, comic, music, dance, photography, sculpture, and sound sectors – all passionate about their professions – came to share their experience, perspectives, and inspirations.
To mention just a few: Toma de Matteis (delegate Director of France TV Studio, in charge of fiction), Laëtitia Facon (head of the physical video department and member of the digital department at the French National Film Center), Guillaume Ivernel (French director and graphic designer, notably the co-director of the feature length animation “Dragon Hunters”), Marie Blondiaux (video game and immersive experience producer), Robert Alazraki (director of photography for over 80 fiction and documentary films).
ICONIC had barely closed its doors when, on December 9, the Game Awards – the video game equivalent of the Oscars – recognized two Montpellier studios: Blue Twelve Studios won the prize for the top independent video game and that of the best independent game of the year with Stray; while the Arcane series created and produced by the Fortiche animation studio, with some of its team based in Montpellier, won the prize for the best video game adaptation for League of Legends.